Godot
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Godot is a high-level, component-based game engine developed and maintained by a worldwide community of contributors. Initially created by developers Juan Linietsky and Ariel Manzur, it was open-sourced in 2014. The engine is designed to be intuitive and fully-featured, enabling developers to create games for PC, mobile, and web platforms from a single codebase. Its development is managed by the Godot Foundation, a non-profit organization dedicated to ensuring the project remains free and open for all, funded by community donations and corporate sponsorships.
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